#pragma once

#include "Fichier.h"

class Camera
{
    public:

		Camera(int& persoX, int& persoY, int persoW, int persoH);

		void getPosCamera(int& x, int& y);
		void setTarget(int& x, int& y, int w, int h);
		void setTailleMonde(int w, int h);

		~Camera();

	private:
        int& persoX;
        int& persoY;
		int persoW;
		int persoH;

		int tailleMondeW;
		int tailleMondeH;
};
